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Serious sam 2 music
Serious sam 2 music






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  3. #Serious sam 2 music series

The games’ soundscapes have traditionally focused on instruments and rhythms closely linked with the location. Supporting this cinematic scope is a slight change in the music direction for the franchise. I’m assuming the Sam in this instance refers to Sam Stone and not Samwise Gamgee the latter is cleanshaven but lacks a minigun. We wanted to have thousands enemies, no, hundreds of thousands enemies in epic battles that aren’t just cutscenes and you can be a part of battle-in an FPS game! Think Lord of the Rings, with you playing as Sam in the thick of it, wielding a minigun.

serious sam 2 music

“This time Sam has to deal with the full-fledged invasion of the Earth by Mental’s armies and armies aren’t comprised of five, ten or even a hundred simultaneous enemies in a single scene.

serious sam 2 music

“In other words, we’re just using this tech to take Sam’s new adventure on a brutally bigger scale and tell the story, instead of building the game around the tech,” explains Ladavac. The team likens it to Uncharted 4, with large maps you can explore for sidemissions or Easter eggs but ultimately there’s a linear mission path to follow, and the vast 128kmx128km level spaces will be interspersed with smaller maps. In terms of the game structure, despite some huge levels, Croteam is keen to point out that Planet Badass will not be an open world game.

serious sam 2 music

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Jonas previously worked with Croteam on The Talos Principle, but from talking with the studio and experiencing snippets of the dialogue, as voiced by the pair in placeholder audio, the tone is very much Serious Sam and not philosophical android consciousness puzzler. “It’s pretty badass,” concludes Ladavac.Ĭuriously, the story is being handled by Jonas and Verena Kyratzes. Rather than trying to draw a timeline out of all this, you just need to know that Earth is now a planet populated by remaining badasses. It gets complicated!” This conversation is starting to feel like Mulholland Drive. “When you put that together with time travel it’s very interesting because the third one is actually before the first one but it’s actually after the second one because he went back in time. “We’re all for prequels of prequels,” says Ladavac.

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This time around you’re joining the remaining chunk of humanity in trying to resist series antagonist, Mental’s invasion of Earth, so it’s a prequel. Talking to Ladavac, Croteam had started to make that change from lone badass in Serious Sam 3, but lacked the resources to put many characters into the game. Rather than Sam blasting his way through these worlds as a lone badass, this time he is one badass amongst many. This change in scope is part of the ‘Planet Badass’ theme of the game. So we can have human armies clash with Mental’s troopers in huge battles.” As Alen Ladavac, Croteam’s chief technology officer and the lead on Serious Sam 4, tells me: “Terrains are not just rocks and flora, but a stomping ground for the brand-new feature-Legion System-that can render hundreds of thousands of enemies in a single scene.

serious sam 2 music

Croteam says that the game will feature the biggest individual levels the franchise has ever had, and that this and a new terrain engine will support the epic battles which the demo hints at. This charge is where the demo ends, but the uptick in scale speaks to the scope of Serious Sam 4. My experience of Serious Sam is of this omnidirectional drip-feed of screaming jerks-this is more akin to a Total War battlefield.Ĭroteam says that the game will feature the biggest individual levels the franchise has ever had, and that this and a new terrain engine will support the epic battles which the demo hints at.

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But it’s the next (and final) sequence which I think will be the most tantalising-a full army of enemies appearing over the crest of a hill. It’s definitely emblematic of the franchise’s daft shooteryness. I figured that would be the centrepiece of the demo. It’s a little after this that we end up in that cornfield atop a combine harvester, listening to a jaunty banjo tune and mulching the heck out of orange jumpsuited folk. As the demo progresses we hear from other survivors, one of whom chucks a sniper rifle out of a church tower so Sam can lend a hand disposing of monsters.








Serious sam 2 music